====== Redisegni ====== Enable "import images as plane" add-on Select texture mode Select shading GLSL Render -> shading -> Alpha = transparent Import image as plane * select "use alpha" * select "Z Transparency" Material -> shadow > uncheck "Cast" 7 -> SPACE -> Align camera to view Motion: * select object (image, lamp, ) * grab keyframe I -> LocRotScale * ... move, scale, ... * go latest frame SHIFT R * grab keyframe I -> LocRotScale