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redisegni
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e mode Select shading GLSL Render -> shading -> Alpha = transparent Import image as plane * select "use alpha" * select "Z Transparency" Material -> shadow > uncheck "Cast" 7 -> SPACE -> Align camera to view Motion: * select object (image, lam
videoediting
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h: mute strip. When transform a strip mute original. * e: set end frame * s: set start frame * ... icture {{:tips:blender:blender1.png?400|}} optional: enable proxy mode clicking on "Build Proxy / Tim... code" {{:tips:blender:blender2.png?400|}} optional: close video and reopen proxied version (in same folder as original in subfolder proxy) {{:tips:blender:blender3.png
particles
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um/showthread.php?243174-X-Emitter-how-do-you-install-and-why-isn-t-it-an-addon|X-Emitter]] [[http://www.pasteall.org/41994/python|add objects with lifetime]]
fluid
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y.ops.render.opengl(animation=True, view_context=False) bpy.ops.wm.quit_blender() print("BAKE")
opencl
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nCL ====== http://wiki.tiker.net/OpenCLHowTo#Installing_the_AMD_ICD_loader_and_CPU_ICD_.28from_the_.2