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- minecraft
- er.getPos() </code> goto (jump) <code> mc.player.setPos(x, y+100, z) </code> put a block <code> mc.setBlock(x+1, y, z, 1) mc.setBlock(x+1, y, z, block.STONE.id) mc.setBlock(x+1, y, z, block.STONE.id, 2) # color 2 </code> multi blo
- unreal
- libmono-corlib4.0-cil \ libmono-system-data-datasetextensions4.0-cil libmono-system-web-extensions4.... ad of dependencies and binaries cd UnrealEngine ./Setup.sh ./GenerateProjectFiles.sh </code> build edi... <code> [/Script/SourceCodeAccess.SourceCodeAccessSettings] PreferredAccessor=SensibleEditorSourceCodeA
- minetest
- onnect to cubo commands: * /home (and related /sethome) * /teleport <x>,<y>,<z> * /teleport <pla