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fluid
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Fluid ====== * Create a cube and set it to physics -> fluid -> domain * Create an object inside cube and set it to physics -> fluid -> fluid * On domain click to physics -> bake button /lab/blender/fluid bake.py <code
videoediting
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very strip to have faster video preview. ==== Transitions ==== Make strip overlapping in two channels... 0|}} optional: close video and reopen proxied version (in same folder as original in subfolder proxy)... {{:tips:blender:blender3.png?400|}} move to desired frame and add mark on object {{:tips:blender:... mask {{:tips:blender:blender7.png|}} drag on position (G) and parent with mask (CTRL+P) {{:tips:bl