Ionic
Prerequisites
nodejs (latest)
sudo apt-get install build-essential # curl -sL https://deb.nodesource.com/setup_6.x | sudo -E bash - # sudo apt install nodejs
nodeenv
sudo apt-get install python-pip sudo pip install nodeenv
Create library
LIB=<some-path> nodeenv --node=0.10.33 $LIB . $LIB/bin/activate
npm install -g ionic # npm install -g bower
update
npm update -g ionic cordova
Update libs
. $LIB/bin/activate npm install -g ionic cd <project> ionic lib update
Android
It is important to install native gradle or use gradle shipped with android studio (see PATH below)
- ANDROID_HOME=/opt/android-sdk
- PATH=/opt/android-sdk/platform-tools:/opt/android-studio/gradle/gradle-3.2/bin/
example
nodeenv lib . lib/bin/activate npm install -g ionic cordova ionic start test1 blank cd test1 ionic cordova plugin cd .. git clone https://github.com/Cloudoki/ImageDetectionCordovaPlugin.git # create pacakge.json in ImageDetectionCordovaPlugin cd test1 cordova plugin add ../ImageDetectionCordovaPlugin ionic cordova platform add android ionic cordova build android ionic cordova run android --device
example2 with cordova-plugin-camera-preview.git → GianoDroidIonic
ionic start MyCameraApp blank --id org.csgalileo.mycameraapp
git clone --depth=1 https://github.com/cordova-plugin-camera-preview/cordova-plugin-camera-preview.git
cd MyCameraApp
ionic cordova platform add android
ionic cordova plugin add ../cordova-plugin-camera-preview
npm install @ionic-native/camera-preview --save
ionic cordova plugin add cordova.plugins.diagnostic
npm install @ionic-native/diagnostic --save
ionic cordova build android
ionic cordova run android --device
Add java sources and native C++ support
Add opencv support http://wiki.csgalileo.org/projects:giano:android#simpler_mode
In <project root> add: CMakeLists.txt
cmake_minimum_required(VERSION 3.4.1)
set(CMAKE_VERBOSE_MAKEFILE on)
find_library(log-lib log)
set(OpenCV_DIR "android-opencv/opencv/src/sdk/native/jni")
find_package(OpenCV REQUIRED)
message(STATUS "OpenCV libraries: ${OpenCV_LIBS}")
and add to build-extras.gradle (this file is copied with hook <hook src=“scripts/gradle.sh” type=“after_platform_add” />)
android { externalNativeBuild { cmake { path "../../CMakeLists.txt" } } packagingOptions { // edit also abiFilters and clean project before make apk //exclude 'lib/armeabi-v7a/libopencv_java3.so' exclude 'lib/mips/libopencv_java3.so' exclude 'lib/mips64/libopencv_java3.so' exclude 'lib/armeabi/libopencv_java3.so' exclude 'lib/x86/libopencv_java3.so' exclude 'lib/x86_64/libopencv_java3.so' } } dependencies { compile project(':android-opencv:opencv') } ext.postBuildExtras = { logger.quiet('adding java sources') android { sourceSets { main.java.srcDirs += '../../src/android/java' main.res.srcDirs += '../../src/android/res' } } }
from build.gradle of android-opencv comment classpath from dependancies
dependencies { //classpath 'com.android.tools.build:gradle:2.3.3' // NOTE: Do not place your application dependencies here; they belong // in the individual module build.gradle files }
with <hook src=“scripts/gradle.sh” type=“after_platform_add” /> apply patch to change settings.gradle in
include ":"
include ":CordovaLib"
include ":android-opencv:opencv"
project(":android-opencv:opencv").projectDir = new File("../../android-opencv/opencv")
with <hook src=“scripts/config.xml.py” type=“before_compile” /> patch res/xml/config.xml to export plugin interface, for example
- res/xml/config.xml
<feature name="TestPlugin"> <param name="android-package" value="org.csgalileo.giano.TestPlugin"></param> <param name="onload" value="true"></param> </feature>
define typescript interface
- src/app/test.module.ts
import { Injectable } from '@angular/core'; declare var cordova:any; @Injectable() export class TestPlugin { public testCall() { cordova.exec( function(data) { console.log("test-plugin getDate="+data); }, function(error) { console.log("test-plugin:"+error); }, "TestPlugin", "getDate", []); } }
Android Studio
After project creation via cli (see up) import project (Eclipse, ADT, gradle) from folder <project-root>/platforms/android (choose to update gradle).
Now it is possible to develop JAVA code in Android Studio but HTML/TS has to be changed in <project-root>/src and synced with 'ionic build'